Frostbreath Cavern



Poison Puddles

Green circles spawn on the ground beneath players. Three rounds of circles which damage players after a second, dodge them and move back into place.



Poison Swipes

The boss moves to center and targets three players with green marks over their heads. These players must position themselves near the ice circle and be ready to move in. The boss's aggro indicator (right of his healthbar) will switch the the name of the player who must perform the mech. The player who is targeted with the swipe should move onto the ice circles, running backwards away from the boss and then to the side in order to dodge the attack. The player should start be far away in order to have the most amount of time to dodge. The boss's aim is locked in when he begins the actual "swiping" animation, this is when it is safe to leave the circle.

While this is happening, red circles spawn on the floor. Players must dodge these as well. The targetted player must dodge these without causing the boss to miss the ice circle.

After the ice is broken, players must get inside in order to survive the boss's AOE.



Shield Break

One player should move to the back of the group. The boss will target this player with a series of fury attacks that must be blocked. However, each block applies a debuff to the player that will cause them to be unable to block the next. There are two solutions. Ideally, the healer will Purifying Touch the first, Nature's Blessing the second, and then Purifying Touch the third. This is easy with 120% Cooldown Speed. Alternatively, you could rotate out players, with the first moving close to be replaced for the second block, and again for the third. This requires careful timing, so the healer route is usually better.



Ice Revealing

Four players will be marked with blue arrows. They must bait the boss's jump slam between two of the circles at the back of the arena. (At least?) One circle will be ice underneath. The cap will break off and reveal it underneath, and you will then be able to do the mechanic cycle again. Make sure you do not bait the slam over the old ice circle, as this will now be unusable and it significantly lowers your chance of finding the correct circle. You get two chances at this, a second one comes after the Poison Bombs described below.

I lost the footage for this one. Oops. Next cycle.




Poison Bombs

Three players are marked with green bombs over their heads. They are numbered 1-3 and they will explode in order, each one delayed after the last. The bombs create green circles around them that must be sprinted away from. The circles get bigger twice, players must run across the arena to avoid them. You should be careful with which order bomb players line up. If bombs 1 and 2 occur with 3 in the middle, the third bomb player will have no space to escape.

Video TBA.



Additional Notes

Nothing here for now.